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Hitachi K-1100 Project Breakdown

This is a production breakdown of a 1970 Hitachi portable television. Modeling was done with Maya, first as a high resolution asset, reduced to game resolution and then baked and textured with the high resolution model.

Week 4 - Final Presentation with story elements applied and some revisions to the game resolution model for optimized geometry + applied abyss to speaker holes.

Week 4 - Final Presentation with story elements applied and some revisions to the game resolution model for optimized geometry + applied abyss to speaker holes.

Week 3 - Paint and Texturing

Week 3 - Paint and Texturing

Week 2 - Completed game resolution with baked normals and revisions

Week 2 - Completed game resolution with baked normals and revisions

Week 1 - High Resolution

Week 1 - High Resolution

References

References